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Doom by Radio from Orbit
Tanagra Space teamed up with amateur radio operators in Oslo and Poland to send voice commands to an ESA satellite, which recognised “play Doom” and launched the game after seven attempts. The playful orbital stunt put a tiny speech-recognition model—and the challenge of hearing commands through space radio noise—at the centre of the story.
Why it worked: It nailed a vivid, verifiable “first” — voice-commanding a live ESA satellite with a 27 MB model — blending space access, constraint, and proof-of-work logs.
The lesson: Consider staging a hard-to-fake demo that solves a noisy, real-world constraint with tiny tooling, then publish raw attempts, errors, and fixes.
Coverage over time
How this story spread across the media
| Publication | Headline | Date |
|---|---|---|
| space.com | Yes, it runs 'Doom': Satellite plays iconic game in world's 1st demonstration of orbital voice control | Space | Monday 9th November, 2026 |
| theverge.com | An ESA satellite obeyed voice commands to play Doom. | The Verge | Monday 9th November, 2026 |
| tomshardware.com | Orbiting ESA satellite plays Doom after receiving voice commands from amateur radio operators on Earth — 27 MB AI speech model executes the game on the seventh attempt | Tom's Hardware | Tuesday 10th November, 2026 |